Shift At Midnight is a cooperative horror game that takes place during a late-night shift at a quiet gas station in the 1990s. You and your teammates are responsible for keeping the store running, checking IDs, and managing the register—but something feels wrong. Not every customer is what they appear to be. As the night goes on, strange behavior starts to show, and the routine quickly turns into something much more dangerous.
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Shift At Midnight is a cooperative horror game that takes place during a late-night shift at a quiet gas station in the 1990s. You and your teammates are responsible for keeping the store running, checking IDs, and managing the register—but something feels wrong. Not every customer is what they appear to be. As the night goes on, strange behavior starts to show, and the routine quickly turns into something much more dangerous.
The main mechanic of the game revolves around questioning the people who walk through the door. Each customer gives you a limited window to determine whether they’re real or something else. You can ask five questions, examine their identification, and compare information through the in-game computer system. Sometimes, it’s obvious. Other times, it’s not. One wrong answer could let something in—or something out. The game creates tension not through speed, but through uncertainty.
During each shift, you and your team will:
· Interrogate every visitor using a limited number of questions
· Inspect IDs and computer logs for inconsistencies
· Watch closely for subtle signs of inhuman behavior
· Set up barricades and traps around the station
· Hide and survive if a creature is revealed
If you fail to identify a creature before it exits the store, the game changes. Lights may flicker, alarms may go off, and you’re given a short time to prepare. Blocking entrances, setting traps, and hiding in storage closets become your only defense. The cooperative aspect makes strategy vital—splitting up or staying close both have risks. Communication becomes your best tool as you try to survive until morning.
Shift At Midnight supports up to four players, but it can also be played solo for a more focused experience. With plans for ongoing updates and additional content, the game is built to grow over time. The developers are currently targeting wishlist goals to unlock features like multiplayer demo access and expanded environments. Even in its early stages, the game offers a strong mix of social deduction, horror, and environmental storytelling.
Shift At Midnight is not about speed or reflexes. It’s about observation, teamwork, and what happens when routine shifts into terror. Every night is different, every customer is a question, and every answer could be your last. Whether playing alone or with others, the game encourages players to trust their instincts—or suffer the consequences.
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