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The Classrooms

In The Classrooms, players step into the unsettling role of Robert Chen, a man driven by loss and desperation. His journey starts with a simple handheld VHS camera and a mission to find his missing sister, but it quickly spirals into something far more surreal. Upon entering the condemned public school, Robert becomes trapped in a world that makes no logical sense—a maze of endless corridors and rooms that never seem to lead where they should. What begins as an investigation turns into a battle for survival in an ever-changing space where time and structure lose all meaning.

In The Classrooms, players step into the unsettling role of Robert Chen, a man driven by loss and desperation. His journey starts with a simple handheld VHS camera and a mission to find his missing sister, but it quickly spirals into something far more surreal. Upon entering the condemned public school, Robert becomes trapped in a world that makes no logical sense—a maze of endless corridors and rooms that never seem to lead where they should. What begins as an investigation turns into a battle for survival in an ever-changing space where time and structure lose all meaning.

Entities and Oddities

The deeper you explore The Classrooms, the more anomalies you encounter. These aren’t just environmental tricks but full-fledged entities that follow specific behavior patterns. Some might watch from afar, others move unpredictably, and a few will act on sound or proximity. Understanding the mechanics behind each of these beings is critical to surviving and progressing through the ever-shifting layout. The game doesn’t offer static horror—it adapts, changes, and responds to how you play, ensuring each session holds new dangers and strange interactions.

Here’s what to expect as you navigate the unknown:

·         Procedural environments that reconfigure each time you start

·         A variety of entities with distinct movement and behavior patterns

·         An inventory system to store tools, keys, and codex entries

·         Sound-sensitive mechanics that tie into your actual microphone input

·         A narrative driven by exploration and unearthed recordings

Dynamic Exploration and Strategy

The use of proximity voice detection adds a layer of realism and danger, as certain entities react to how much noise you make in the real world. Whispering might save your life, while a nervous laugh could seal your fate. At the same time, players are encouraged to find ways to use sound strategically, either as distraction or interaction. Items and codex entries discovered along the way offer insight into the school’s distorted nature, but each player’s experience will be different due to randomized layouts and object placement. Survival hinges on making the right decisions based on incomplete information.

Expanding with Each Update

The Classrooms continues to evolve with new features and content additions planned. Developers are focusing on expanding procedural depth, adding new creatures, and enriching the world with even more oddities and interactions. Whether you’re returning for a second playthrough or stepping in for the first time, there’s always something unpredictable waiting in the dark. This is a horror game, and a shifting world of liminality, unpredictability, and unease—one where every playthrough becomes your personal found footage.

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